These two classes must be close to each other to call in fire support, so finding and eliminating an enemy Commander, or losing yours, could swing the game drastically. A full squad has the choice of one Commander, two Observers, two Breachers, two Advisors, one Demolitions Expert, one Marksman, one Gunner, and an infinite number of Rifleman.The relationship between the Commander and Observer classes is vital to the battlefield, their relationship works in tandem and only by working together can the Commander successfully order an airstrike or artillery strike, with the Observer, relaying that order for heavy fire. Choosing from the available classes before accepting an objective is critical to the success of a team. Whereas multiplayer PvP allows for 10 players on each team. In co-op, a team is made up of eight real players against an unknown amount of relatively smart enemy AI. Insurgency: Sandstorm is set in a fictional Middle Eastern region, where different scenarios place you in-game as either, an insurgent or the security forces, with varying objectives across impressive maps that feel like they are about a square kilometre wide. There are no medic packs or healing pods, and should you pick up a gun from a fallen enemy, expect misfires, expect to die, soon. Experience the intensity of modern combat where skill is rewarded, and teamwork wins. Sequel to the indie breakout FPS Insurgency, Sandstorm is reborn, improved, expanded, and bigger in every way. You will feel the weight of the weapon as you run around the maps, experience true-to-life recoil of that weapon, and should you opt for a fast magazine switch, the unspent rounds will be gone. Insurgency: Sandstorm - All of Insurgency: SandstormAbout the GameInsurgency: Sandstorm is a team-based, tactical FPS based on lethal close quarters combat and objective-oriented multiplayer gameplay. This is real, and if you are in the military, or had the pleasure of listening to friends and family, sharing intimate stories based on their experiences in the military, you will no doubt understand the true depth this game offers. By listening, you will ascertain whether the gunshot is emanating from inside a room next to you, in a large open space, or in between buildings. This game will force you to stop, and listen for footsteps, the sounds of close quarter gunfights, and players screaming for help as they choke on their own blood, or burn to death before you even think of peeking around the corner to engage the enemy. Spawning after loadout, and running, guns blazing into one of fourteen maps whilst marvelling at eye candy, is not what you’ll experience here. You can take away my COD, BF’s, and whatnot, I love this game! Critics though, will quickly point out the visual beauty offered by other titles in comparison, however, scratch a little deeper, and you’ll discover a game that shouts from the rooftops, it’s not about the scenery. Its still Insurgency, the vehicles were adding are light vehicles - theyre like trucks with guns on them - but its purely supplemental. There will always be that one guy, lol.Loading into a match, you will spot some funny but super-useful in-game tips, such as “ spread out, don’t gaggle-fuck”, “ bring fresh socks, and underwear”, and my personal favourite “ don’t die”.This game is by far the best no-frills, action shooter, I’ve ever had the sick pleasure of playing, period. This is best described in a rare * BUT MY K:D* medal awarded to players who, had at least 20 kills and a 3:1 or more kill to death ratio in Versus, but completed no objectives. Update: This review has been updated to reflect the maximum co-op player count of eight, and that bullets do not self-replenish.Insurgency: Sandstorm MVP’s operate as team players, not huddled in a corner to get the killstreak, there are zero bragging rights in that. I'll also try-and occasionally fail-to describe just how good it sounds from moment to moment to anyone who'll listen. There's the lightest touch of jankiness reminding you this isn't a triple-A shooter, but it's only with vehicles that you feel the experience actually suffers for it.Įven with those creases, I haven't played a multiplayer shooter as exciting as this for ages, and I'll be coaxing friends into its co-op mode for months to come. I've had some great moments in the gunner seat of a converted pickup, true, but the vehicle handling itself and the extent to which map design actually accommodates them just isn't quite there. If nits must be picked, it's the vehicles that stick out for their rough and ready implementation. Here, more than anywhere except arguably ArmA, you can take tremendous pride in playing like a professional soldier and forgetting about K:D ratios. Eventually the absence of hit confirmations becomes something to actively enjoy, just like those moments you remember to lean around a corner and hit your mark.
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